SPACE to PARRY when it is not your turn. Click the buttons to interact.

OBSERVE the attacks of your enemies and defend in REAL-TIME. Make it past stage two.

NOTE: Game may have minor bugs.

CHANGELOGS

v0.6

- Added a new move to boss.

- Added additional player/enemy UI, respawn mechanic, and main menu.

- Updated cover art.

v0.5

-Game Released & and made function. (Aside from respawning) This was an ambitious first major project.

Inspired  by "MOMENTUM" by Jonathan Fouk.

Comments

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(2 edits)

Seems like you can still attack and progress if your player is dead lol. Also there's no indicator of currencies or values (e.g. player HP, enemy HP, shop currency [souls], etc). I like the visuals and animations, parry system/hitbox is kinda strict(which I like), cool game overall! Well done turn-based game

I am invincible

yeah. . . I didn't implement a respawn mechanic yet 💀

I like the animations done i find it cool that the pistoler shoots a projectile. I also notice the shielder also has a projectile not sure if its intentional or not. It would be helpful if there was an indication of how much hp the players have and how much hp the enemy's have